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Manco Bango

In the game, players control Manco, a young Inca with a divine relic. Manco must swiftly navigate through rooms, eliminating enemies. His unique relic can hold elemental bullets, chosen through a moving wheel.

Game Designer

-Player movement rules (Dash, Slide, and speed)

-Behavior of different enemies (Melee, Ranged, Heavy enemy)

-Boss fight progression

-Full level progression

Level Design

- Implementing level blocking

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- Designing level dressing

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- Setting up lighting

Game Design Doc :

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